Recoil Case
Weapon Case Base Grade

Recoil Case

Weapon Cases

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Type

Weapon Case

Rarity

Base Grade

Category

Weapon Cases

Opens with

Recoil Case Key

Drop status

Discontinued

Contains

41 items

Drop odds and expected value

RarityItemsChancePer item
Rare Special240.26%1 in 9231
Covert20.64%1 in 312
Classified33.2%1 in 94
Restricted516.0%1 in 31
Mil-Spec779.9%1 in 9

Dearest drop: Sport Gloves | Nocts at €357.91. Cheapest: MAC-10 | Monkeyflage at €0.03.

Every skin here belongs to The Recoil Collection.

What's inside

41 possible items

Drops from Weapon Cases

The Recoil Case

A Broad, Practical Case

The Recoil Case leans toward finishes for guns people actually buy in a competitive round rather than showpieces — its value is spread across the middle tiers more evenly than in cases built around a single famous Covert. That makes it a reasonable case to open for someone who wants a usable loadout rather than a specific trophy skin, because more of the possible outcomes are ones you would keep.

Odds and Expected Value

The tier odds above are Valve's published figures and are identical to every other weapon case. The expected value is not: it is computed from the live floor price of every item in this specific drop table, so it moves as the market moves and is recalculated whenever this page is refreshed. Comparing that figure across the case pages on this site is the fastest way to see which cases currently hold their value best.

Gloves, and Why the Rare-Special Pool Varies

Not every case shares the same rare-special pool. Some carry knives, some carry gloves, and the pool contents are fixed per case. Because glove and knife markets price quite differently, two cases with identical odds can have very different expected values purely on the strength of what sits in that 0.26%. The rare-special block on this page lists exactly which items are in the pool for this case.

A Case Built for the Middle of the Table

Where a contest case concentrates its worth in two Coverts, Recoil distributes it. Several of its Restricted and Classified finishes are on weapons that see constant use, which sustains demand for them independently of whether anyone is opening the case. The practical effect is a shallower gap between the expected value and what a typical opening actually returns, because more of the probability mass sits on items that are worth something rather than on blues worth a few cents.

FAQ

Recoil Case contains 41 possible items — the full drop table is listed on this page, with the odds shown where Valve publishes them.